by zo0r

React Native Local and Remote Notifications

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React Native Push Notifications

npm version npm downloads

React Native Local and Remote Notifications for iOS and Android

🎉 Version 6.x is live ! 🎉

Check out for changes and migration in the CHANGELOG:


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Maintaining this project takes time. To help allocate time, you can Buy Me a Coffee :wink:

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Supported React Native Versions

| Component Version | RN Versions | README | | ----------------- | -------------------- | ---------------------------------------------------------------------------------------------------------------------- | | 1.0.7 | <= 0.27 | Open | | 1.0.8 | 0.28 | Open | | 2.0.1 | 0.29 | Open | | 2.0.2 | 0.30, 0.31, 0.32 | Open | | >= 2.1.0 | >= 0.33 | Open |


Changelog is available from version 3.1.3 here: Changelog



npm install --save react-native-push-notification


yarn add react-native-push-notification

NOTE: If you target iOS you also need to follow the installation instructions for PushNotificationIOS since this package depends on it.

NOTE: For Android, you will still have to manually update the AndroidManifest.xml (as below) in order to use Scheduled Notifications.


Having a problem? Read the troubleshooting guide before raising an issue.

Pull Requests

Please read...

iOS manual Installation

The component uses PushNotificationIOS for the iOS part.

Please see: PushNotificationIOS

Android manual Installation


, prior to version 15 requires to have the same version number in order to work correctly at build time and at run time. To use a specific version:

In your

ext {
    googlePlayServicesVersion = "" // default: "+"
    firebaseMessagingVersion = "" // default: "+"

// Other settings
compileSdkVersion = <your compile sdk version> // default: 23
buildToolsVersion = "<your build tools version>" // default: "23.0.1"
targetSdkVersion = <your target sdk version> // default: 23
supportLibVersion = "<your support lib version>" // default: 23.1.1


NOTE: localNotification() works without changes in the application part, while localNotificationSchedule() only works with these changes:

In your


<application ....>
    <!-- Change the value to true to enable pop-up for in foreground (remote-only, for local use ignoreInForeground) -->
    <meta-data android:name="com.dieam.reactnativepushnotification.notification_foreground" android:value="false"></meta-data>
    <!-- Change the resource name to your App's accent color - or any other color you want -->
    <meta-data android:name="com.dieam.reactnativepushnotification.notification_color" android:resource="@color/white"></meta-data> <!-- or @android:color/{name} to use a standard color -->

    <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions"></receiver>
    <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher"></receiver>
    <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
            <action android:name="android.intent.action.BOOT_COMPLETED"></action>
            <action android:name="android.intent.action.QUICKBOOT_POWERON"></action>
            <action android:name=""></action>

    <service android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService" android:exported="false">
            <action android:name=""></action>

If not using a built in Android color (

) for the
item. In
(Create the file if it doesn't exist).

If you use remote notifications

Make sure you have installed setup Firebase correctly.


buildscript {
    dependencies {


dependencies {
  implementation ''

apply plugin: ''

Then put your


Note: firebase/release-notes

The Firebase Android library

is no longer needed. This SDK included the Firebase SDK for Google Analytics.

Now, to use Analytics or any Firebase product that recommends the use of Analytics (see table below), you need to explicitly add the Analytics dependency:

If you don't use autolink


include ':react-native-push-notification'
project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android')

In your

 dependencies {
    implementation project(':react-native-push-notification')

Manually register module in
(if you did not use
react-native link
import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage;  //  getPackages() {

  return Arrays.<reactpackage>asList(
      new MainReactPackage(),
      new ReactNativePushNotificationPackage() // 




If you do, notification handlers will not fire, because they are not loaded. Instead, use

in the app's first file, usually
import PushNotificationIOS from "@react-native-community/push-notification-ios";
var PushNotification = require("react-native-push-notification");

// Must be outside of any component LifeCycle (such as componentDidMount). PushNotification.configure({ // (optional) Called when Token is generated (iOS and Android) onRegister: function (token) { console.log("TOKEN:", token); },

// (required) Called when a remote is received or opened, or local notification is opened onNotification: function (notification) { console.log("NOTIFICATION:", notification);

// process the notification

// (required) Called when a remote is received or opened, or local notification is opened


// (optional) Called when Registered Action is pressed and invokeApp is false, if true onNotification will be called (Android) onAction: function (notification) { console.log("ACTION:", notification.action); console.log("NOTIFICATION:", notification);

// process the action


// (optional) Called when the user fails to register for remote notifications. Typically occurs when APNS is having issues, or the device is a simulator. (iOS) onRegistrationError: function(err) { console.error(err.message, err); },

// IOS ONLY (optional): default: all - Permissions to register. permissions: { alert: true, badge: true, sound: true, },

// Should the initial notification be popped automatically // default: true popInitialNotification: true,


  • (optional) default: true
    • Specified if permissions (ios) and token (android and ios) will requested or not,
    • if not, you must call PushNotificationsHandler.requestPermissions() later
    • if you are not using remote notification or do not have Firebase installed, use this:
  • requestPermissions: Platform.OS === 'ios'
  • / requestPermissions: true, });

Example app

Example folder contains an example app to demonstrate how to use this package. The notification Handling is done in


Please test your PRs with this example app before submitting them. It'll help maintaining this repo.

Handling Notifications

When any notification is opened or received the callback

is called passing an object with the notification data.

Notification object example:

    foreground: false, // BOOLEAN: If the notification was received in foreground or not
    userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not
    message: 'My Notification Message', // STRING: The notification message
    data: {}, // OBJECT: The push data

Local Notifications

PushNotification.localNotification(details: Object)


  /* Android Only Properties */
  channelId: "your-channel-id", // (required) channelId, if the channel doesn't exist, it will be created with options passed above (importance, vibration, sound). Once the channel is created, the channel will not be update. Make sure your channelId is different if you change these options. If you have created a custom channel, it will apply options of the channel.
  ticker: "My Notification Ticker", // (optional)
  showWhen: true, // (optional) default: true
  autoCancel: true, // (optional) default: true
  largeIcon: "ic_launcher", // (optional) default: "ic_launcher". Use "" for no large icon.
  largeIconUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined
  smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher". Use "" for default small icon.
  bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop
  subText: "This is a subText", // (optional) default: none
  bigPictureUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined
  color: "red", // (optional) default: system default
  vibrate: true, // (optional) default: true
  vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
  tag: "some_tag", // (optional) add tag to message
  group: "group", // (optional) add group to message
  groupSummary: false, // (optional) set this notification to be the group summary for a group of notifications, default: false
  ongoing: false, // (optional) set whether this is an "ongoing" notification
  priority: "high", // (optional) set notification priority, default: high
  visibility: "private", // (optional) set notification visibility, default: private
  ignoreInForeground: false, // (optional) if true, the notification will not be visible when the app is in the foreground (useful for parity with how iOS notifications appear)
  shortcutId: "shortcut-id", // (optional) If this notification is duplicative of a Launcher shortcut, sets the id of the shortcut, in case the Launcher wants to hide the shortcut, default undefined
  onlyAlertOnce: false, // (optional) alert will open only once with sound and notify, default: false

when: null, // (optionnal) Add a timestamp pertaining to the notification (usually the time the event occurred). For apps targeting Build.VERSION_CODES.N and above, this time is not shown anymore by default and must be opted into by using showWhen, default: null. usesChronometer: false, // (optional) Show the when field as a stopwatch. Instead of presenting when as a timestamp, the notification will show an automatically updating display of the minutes and seconds since when. Useful when showing an elapsed time (like an ongoing phone call), default: false. timeoutAfter: null, // (optional) Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled, default: null

messageId: "google:message_id", // (optional) added as message_id to intent extras so opening push notification can find data stored by @react-native-firebase/messaging module.

actions: ["Yes", "No"], // (Android only) See the doc for notification actions to know more invokeApp: true, // (optional) This enable click on actions to bring back the application to foreground or stay in background, default: true

/* iOS only properties */ alertAction: "view", // (optional) default: view category: "", // (optional) default: empty string

/* iOS and Android properties */ id: 0, // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID title: "My Notification Title", // (optional) message: "My Notification Message", // (required) userInfo: {}, // (optional) default: {} (using null throws a JSON value '' error) playSound: false, // (optional) default: true soundName: "default", // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played) number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero) repeatType: "day", // (optional) Repeating interval. Check 'Repeating Notifications' section for more info. });

Scheduled Notifications

PushNotification.localNotificationSchedule(details: Object)


  //... You can use all the options from localNotifications
  message: "My Notification Message", // (required)
  date: new Date( + 60 * 1000), // in 60 secs
  allowWhileIdle: false, // (optional) set notification to work while on doze, default: false

Get the initial notification



PushNotification.popInitialNotification((notification) => {
  console.log('Initial Notification', notification);

Custom sounds

In android, add your custom sound file to


In iOS, add your custom sound file to the project

in xCode.

In the location notification json specify the full file name:

soundName: 'my_sound.mp3'

Channel Management (Android)

To use channels, create them at startup and pass the matching

through to
      channelId: "channel-id", // (required)
      channelName: "My channel", // (required)
      channelDescription: "A channel to categorise your notifications", // (optional) default: undefined.
      soundName: "default", // (optional) See `soundName` parameter of `localNotification` function
      importance: 4, // (optional) default: 4. Int value of the Android notification importance
      vibrate: true, // (optional) default: true. Creates the default vibration patten if true.
    (created) => console.log(`createChannel returned '${created}'`) // (optional) callback returns whether the channel was created, false means it already existed.

NOTE: Without channel, notifications don't work

In the notifications options, you must provide a channel id with

channelId: "your-channel-id"
, if the channel doesn't exist the notification might not e triggered. Once the channel is created, the channel cannot be update. Make sure your
is different if you change these options. If you have created a channel in another way, it will apply options of the channel.

If you want to use a different default channel for remote notification, refer to the documentation of Firebase:

Set up a Firebase Cloud Messaging client app on Android


For local notifications, the same kind of option is available:

  • you can use:
  • If not defined, fallback to the Firebase value defined in the
  • If not defined, fallback to the default Firebase channel id

List channels

You can list available channels with:

PushNotification.getChannels(function (channel_ids) {
  console.log(channel_ids); // ['channel_id_1']

Channel exists

You can check if a channel exists with:

PushNotification.channelExists(channel_id, function (exists) {
  console.log(exists); // true/false

Channel blocked

You can check if a channel blocked with:

PushNotification.channelBlocked(channel_id, function (blocked) {
  console.log(blocked); // true/false

Delete channel

You can delete a channel with:


Cancelling notifications

1) cancelLocalNotifications


parameter for
is required for this operation. The id supplied will then be used for the cancel operation.
    id: '123'
PushNotification.cancelLocalNotifications({id: '123'});


is populated
if not defined this allow the previous method

2) cancelAllLocalNotifications


Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre.

NOTE: there is currently no api for removing specific notification alerts from the notification centre.

3) removeAllDeliveredNotifications


Remove all delivered notifications from Notification Center

4) getDeliveredNotifications


Provides you with a list of the app’s notifications that are still displayed in Notification Center


| Name | Type | Required | Description | | -------- | -------- | -------- | ----------------------------------------------------------- | | callback | function | Yes | Function which receive an array of delivered notifications. |

A delivered notification is an object containing:

  • identifier
    : The identifier of this notification.
  • title
    : The title of this notification.
  • body
    : The body of this notification.
  • category
    : The category of this notification (optional).
  • userInfo
    : An object containing additional notification data (optional).
  • thread-id
    : The thread identifier of this notification, if has one.

5) removeDeliveredNotifications


Removes the specified notifications from Notification Center


| Name | Type | Required | Description | | ----------- | ----- | -------- | ---------------------------------- | | identifiers | array | Yes | Array of notification identifiers. |

6) getScheduledLocalNotifications


Provides you with a list of the app’s scheduled local notifications that are yet to be displayed


| Name | Type | Required | Description | | -------- | -------- | -------- | ----------------------------------------------------------- | | callback | function | Yes | Function which receive an array of delivered notifications. |

Returns an array of local scheduled notification objects containing:

| Name | Type | Description | | -------------- | ------ | ----------------------------------------- | | id | number | The identifier of this notification. | | date | Date | The fire date of this notification. | | title | string | The title of this notification. | | message | string | The message body of this notification. | | soundName | string | The sound name of this notification. | | repeatInterval | number | The repeat interval of this notification. | | number | number | App notification badge count number. |

Abandon Permissions

Revokes the current token and unregister for all remote notifications received via APNS or FCM.

Notification priority

(optional) Specify

to set priority of notification. Default value: "high"

Available options:

"max" = NotficationCompat.PRIORITYMAX "high" = NotficationCompat.PRIORITYHIGH "low" = NotficationCompat.PRIORITYLOW "min" = NotficationCompat.PRIORITYMIN "default" = NotficationCompat.PRIORITY_DEFAULT

More information:

Notification visibility

(optional) Specify

to set visibility of notification. Default value: "private"

Available options:

"private" = NotficationCompat.VISIBILITYPRIVATE "public" = NotficationCompat.VISIBILITYPUBLIC "secret" = NotficationCompat.VISIBILITY_SECRET

More information:

Notification importance

(optional) Specify

to set importance of notification. Default value: "high"

Available options:

"default" = NotificationManager.IMPORTANCEDEFAULT "max" = NotificationManager.IMPORTANCEMAX "high" = NotificationManager.IMPORTANCEHIGH "low" = NotificationManager.IMPORTANCELOW "min" = NotificationManager.IMPORTANCEMIN "none" = NotificationManager.IMPORTANCENONE "unspecified" = NotificationManager.IMPORTANCE_UNSPECIFIED

More information:

Notification while idle

(optional) Specify

to set if the notification should be allowed to execute even when the system is on low-power idle modes.

On Android 6.0 (API level 23) and forward, the Doze was introduced to reduce battery consumption when the device is unused for long periods of time. But while on Doze the AlarmManager alarms (used to show scheduled notifications) are deferred to the next maintenance window. This may cause the notification to be delayed while on Doze.

This can significantly impact the power use of the device when idle. So it must only be used when the notification is required to go off on a exact time, for example on a calendar notification.

More information:

Repeating Notifications

(optional) Specify

and optionally
(Android-only) while scheduling the local notification. Check the local notification example above.


could be one of
. If specified as time, it should be accompanied by one more parameter
which should the number of milliseconds between each interval.

Notification Actions

(Android Only)

This is done by specifying an

parameters while configuring the local notification. This is an array of strings where each string is a notification action that will be presented with the notification.

For e.g.

actions: ['Accept', 'Reject']

When you handle actions in background (

invokeApp: false
), you can open the application and pass the initial notification by using use

Make sure you have the receiver in


For iOS, you can use this package to add notification actions.

Set application badge icon

PushNotification.setApplicationIconBadgeNumber(number: number)

Works natively in iOS.

Uses the ShortcutBadger on Android, and as such will not work on all Android devices.

Android Only Methods

PushNotification.subscribeToTopic(topic: string)
Subscribe to a topic (works only with Firebase)

PushNotification.unsubscribeFromTopic(topic: string)
Unsubscribe from a topic (works only with Firebase)

Checking Notification Permissions

PushNotification.checkPermissions(callback: Function)
Check permissions

will be invoked with a
  • alert
    : boolean
  • badge
    : boolean
  • sound
    : boolean

iOS Only Methods

PushNotification.getApplicationIconBadgeNumber(callback: Function)
Get badge number

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