A tool that can extract and pack krkr2 and krkrz's xp3 files
A tool can extract and pack krkr2 and krkrz's xp3 files (32Bit & 64Bit)
KrkrExtract.dbto your game dir
Universal Patchwill read info from
Universal Patchis able to override top level script!
Releasebuild is supported
This method requires kirikiri engine built with address sanitizer (asan) support
Asan will siglificently slow down debugee and impacts memory allocation behaviour
Bug & vulnerability feedback : any RPs are welcomed
Install required packages for visual studio installer
All source code files are licensed under GNU General Public License v3 (GPLv3).
Since I have no time on this project, KrkrExtract will only focus on xp3-like archive unpack.
KrkrExtract will not foucs on modified krkr engines.
If you have any needs, pls develop by yourself.
Actually, If I add some bypass supports in this project, It's very difficult to support make sure they will not conflict with other parts.
So you're sure that the executable file is protected, pls remove the protection or just patch the binary and then use KrkrExtract to unpack archives.
I provide many separated tools to you.
If krkrExtract is not able to process some files corrently, you should try seperated tools first.
I'm trying to do this.
Since I almostly have no time on open source project, I'm not sure when can I upload more docs about my tools.
My answer is NO DIFFERECES.
krkrz supports msvc while krkr2 can only built by bcb.
Some companies modified krkrz so we need more steps to unpack archives.
krkr2 use bcb(C++ Builder, legacy version...) as default compiler.
bcb will make code more complex so sometimes it's more difficult to analyze code automatically, plus, KrkrExtract can pack archives for krkr2.
I know maybe have many questions about KrkrExtract, Pls see the website below firstly.
Why not try to use universal patch?
AlphaMovie Decoder Project
I've removed all source codes about 64bit version.
I don't think any company will use 64bit version.