A Warcraft III world editor.
HiveWE is a Warcraft III World Editor (WE) that focusses on speed and ease of use. It improves massively on the vanilla WE, especially for large maps where the regular World Editor is often too slow and clunky. Thread on Hive
Some of the benefits over the vanilla WE: - Faster loading - Faster rendering - Faster editing - Modern UI/UX - Edit the pathing map directly - Edit global tile pathing - Import heightmaps - Improved editing palettes
See the releases page for binary downloads.
git clone https://github.com/stijnherfst/HiveWE.git
git clone https://github.com/Microsoft/vcpkg.git
VCPKG_ROOT: the location where vcpkg is installed (e.g. "C:\vcpkg")
VCPKG_DEFAULT_TRIPLET: depending on your operating system (
vcpkg install qtbase[default-features] glm soil2 stormlib casclib libjpeg-turbo bullet3 qt-advanced-docking-system abseil[cxx17] fmt
If you run into any issues then feel free to contact me.
Want to help with the development of HiveWE? Below is a list of features that you could implement. You can try one of these or just add something else you feel like HiveWE should have. Any contributions are welcome!
If you have any questions then don't be afraid to message me here, at HiveWorkshop (eejin) or on Discord eejin#4240