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WebGL-based 3D visualizer in Julia

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MeshCat.jl: Julia bindings to the MeshCat WebGL viewer

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MeshCat is a remotely-controllable 3D viewer, built on top of three.js. The viewer contains a tree of objects and transformations (i.e. a scene graph) and allows those objects and transformations to be added and manipulated with simple commands. This makes it easy to create 3D visualizations of geometries, mechanisms, and robots. MeshCat.jl runs on macOS, Linux, and Windows.

The MeshCat viewer runs entirely in the browser, with no external dependencies. All files are served locally, so no internet connection is required. Communication between the browser and your Julia code is managed by HTTP.jl. That means that MeshCat should work:

As much as possible, MeshCat.jl tries to use existing implementations of its fundamental types. In particular, we use:

That means that MeshCat should play well with other tools in the JuliaGeometry ecosystem like MeshIO.jl, Meshing.jl, etc.


Basic Usage

For detailed examples of usage, check out demo.ipynb.


To learn about the animation system (introduced in MeshCat.jl v0.2.0), see animation.ipynb.

Related Projects

MeshCat.jl is a successor to DrakeVisualizer.jl, and the interface is quite similar (with the exception that we use

instead of
). The primary difference is that DrakeVisualizer required Director, LCM, and VTK, all of which could be difficult to install, while MeshCat just needs a web browser. MeshCat also has better support for materials, textures, point clouds, and complex meshes.

You may also want to check out:


Create a visualizer and open it

using MeshCat
vis = Visualizer()

In an IJulia/Jupyter notebook, you can also do:



using GeometryTypes
using CoordinateTransformations

setobject!(vis, HyperRectangle(Vec(0., 0, 0), Vec(1., 1, 1))) settransform!(vis, Translation(-0.5, -0.5, 0))


Point Clouds

using ColorTypes
verts = rand(Point3f0, 100_000)
colors = [RGB(p...) for p in verts]
setobject!(vis, PointCloud(verts, colors))



# Visualize a mesh from the level set of a function
using Meshing
f = x -> sum(sin, 5 * x)
sdf = SignedDistanceField(f, HyperRectangle(Vec(-1, -1, -1), Vec(2, 2, 2)))
mesh = HomogenousMesh(sdf, MarchingTetrahedra())
setobject!(vis, mesh,
           MeshPhongMaterial(color=RGBA{Float32}(1, 0, 0, 0.5)))



See here for a notebook with the example.

# Visualize the permutahedron of order 4 using Polyhedra.jl
using Combinatorics, Polyhedra
v = vrep(collect(permutations([0, 1, 2, 3])))
using CDDLib
p4 = polyhedron(v, CDDLib.Library())

Project that polyhedron down to 3 dimensions for visualization

v1 = [1, -1, 0, 0] v2 = [1, 1, -2, 0] v3 = [1, 1, 1, -3] p3 = project(p4, [v1 v2 v3])

Show the result

setobject!(vis, Polyhedra.Mesh(p3))





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