A VTK prototyping application based on QtQuick/QML
QuickVtk is a live QML interpeter with built-in support for the VTK-Framework. You can simply learn or test QML code and develop prototypes in the domain of 2D/3D visualization by accessing VTK in a declarative way. To put it in one sentence: QuickVtk's main purpose is to enable reactive programming for VTK by utilizing the QML engine.
An embedded editor allows you to load, edit and compile QML code. Errors are shown directly in the UI and an embedded type browser gives a quick overview of all the different properties, methods and other information for a given type available in QuickVtk.
Different screenshots demonstrate some of QuickVtk's main features like 3D volume rendering, 2D image processing operations and mesh filters from VTK
Documentation on how to build QuickVtk on the supported target platforms. Currently, you'll find only build instructions for macOS. The appropriate documentations for windows and linux will be comming soon.
See the first three articles on how to use QuickVtk in the user guide section.
Check out the Issues section which basically serves the purpose of tracking the next steps along the development roadmap.
Currently, some documentation needs to be written and I'm focusing on that until the most important basics are covered. Stay tuned!
Any contribution is helpful and welcome! There are different ways of how you can contribute to this project and get involved with development:
There are no hard rules in terms of coding style and such. Just take a look at some lines of code and that should be enough to discover some recurring patterns which keep the code more or less consistent.
If you're interested in the project, want to give some feedback or simply get in touch feel free to write a mail!
Copyright (c) 2016-2019, Alexander Eduard Szalo All rights reserved.
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