Need help with nxengine-evo?
Click the “chat” button below for chat support from the developer who created it, or find similar developers for support.

About the developer

284 Stars 57 Forks GNU General Public License v3.0 775 Commits 35 Opened issues


nxengine refactoring

Services available


Need anything else?

Contributors list


A somewhat upgraded/refactored version of NXEngine by Caitlin Shaw.

Discord chat Matrix chat


Running the game

  • Check the wiki for Linux, macOS, and Windows-specific instructions if you'd like to build from source.
  • Check the Releases page and download the latest version if you'd rather not build it yourself.

Differences from the original version of NXEngine:

  • Port to SDL2 (thanks to PIlin)
  • More resolutions and proper widescreen support up to Full HD (thanks to EXL)
  • Animated character portraits
  • Modern main menu
  • Credits graphics specific to the Mimiga Mask ending
  • Localization support
  • Force feedback support
  • Custom soundtrack support
  • Initial mod support
  • Vita/Switch versions
  • Cleaner and partly-refactored code
  • Tons of gameplay-related bugfixes
  • Removed built-in data extractor
  • Removed replays, as they were buggy/not implemented anyway

Vita icon based on art by ClockWorkInc

We use cookies. If you continue to browse the site, you agree to the use of cookies. For more information on our use of cookies please see our Privacy Policy.