Allows the use of custom player models for body presence in Beat Saber.
The easiest way to get Custom Avatars up and running is to use ModAssistant. The latest version of Custom Avatars will always be posted in the releases here, and then become available on ModAssistant a few days later. If you want to install it manually by using the releases available here or are looking for the files to create an avatar yourself, you can follow the instructions below.
FinalIK.dlland
DynamicBone.dllfrom the game's installation folder into the
Assets\Librariesfolder before opening the project in Unity to get it working.
CustomAvatar.dllfile for use in the editor. Use this if you want to update your current Unity project to the latest version of Custom Avatars.
Install BeatSaberMarkupLanguage and DynamicOpenVR (the required versions are listed in Custom Avatars' release notes). Download the latest release of Custom Avatars and extract the entire contents of the ZIP file into your Beat Saber folder and overwrite any existing files. By default, your Beat Saber install folder should be
C:\Program Files (x86)\Steam\steamapps\common\Beat Saberfor Steam and
C:\Program Files\Oculus\Software\Software\hyperbolic-magnetism-beat-saberfor Oculus.
The way full-body tracking works has changed as of version 5.0.0. You must now do the following for full-body tracking to work: - Set up your trackers' roles in SteamVR. This makes it so you no longer need to turn on your trackers in a specific order. - Calibrate your avatar in-game or use the "Bypass Calibration" option. Both are in the Avatars menu, under "Avatar Specific" in the settings (left-hand) pane.
To resolve references and automatically copy the compiled DLL into Beat Saber's installation directory, first create files called
CustomAvatar.csproj.userand
CustomAvatar-Editor.csproj.usernext to
Source\CustomAvatar\CustomAvatar.csprojand
Source\CustomAvatar-Editor\CustomAvatar-Editor.csprojrespectively. Then paste in the following contents:
C:\Program Files (x86)\Steam\steamapps\common\Beat Saber<!-- To use the included Steam launch profiles and your Steam installation isn't in the default folder, change this --> <steamexecutable>C:\Program Files (x86)\Steam\steam.exe</steamexecutable>
C:\Program Files (x86)\Steam\steamapps\common\Beat Saber<!-- Replace this with the path to your Custom Avatars Unity Project or leave it empty if you don't have one --> <unityprojectdir>C:\Users\Me\Documents\AvatarsUnityProject</unityprojectdir>