😎 Curated list of awesome things around WebGPU ecosystem.
Lovely curated list of WebGPU ressources, libraries and tools.
WebGPU is a work in progress Web standard from W3C for modern 3D and GPU computing. Its purpose is to get the best performances on recent GPUs from desktop to mobile. Unlike WebGL, WebGPU is not a port of an existing native API. It borrows concepts from Metal, Vulkan and Direct3D12.
GPU for the Web Community Group - Official website
GPUWeb - Offical Github repository
Editor’s Draft, Editor’s Draft, 24 March 2021 - Official Specifications
WebGPU shading language - WGSL
API Quick Reference - WebGPU.rocks: quick reference and API documentation
Learn Wpgpu - Examples and Showcase Rust + Wgpu
LearningWebGPU 教程 (Chinese) - by hjlld
WebGPU training - Not finished
If they are not from Apple, demos will work only on Chrome. Firefox implementation is not complete.
WGSL-Toy - by @HypnosNova
Contributions welcome! Read the contribution guidelines first.
To the extent possible under law, Mik BRY has waived all copyright and related or neighboring rights to this work.