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About the developer

linsea
943 Stars 286 Forks 19 Commits 34 Opened issues

Description

A better Android VideoView with more Media Controller customization. 一个更好用的Android VideoView

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# 30,685
Java
Groovy
iOS
Android
18 commits

Android UniversalVideoView

中文版说明请点击这里

UniversalVideoView is a Android widget helps playing video easier, which is similar with the Android system native

VideoView
, but providing more customization feature: fitXY or keeping aspect ratio fullscreen videoView, auto switch to fullscreen on landscape mode, customised control UI...

Sample Screenshot 1 Sample Screenshot 2

Usage

For a working implementation of this project see the sample app.

  1. add library dependency to your
    build.gradle
    file.
    groovy
            dependencies {
                compile 'com.linsea:universalvideoview:[email protected]'
            }
    
  2. Include the

    UniversalVideoView
    and
    UniversalMediaController
    widget in your layout. This should usually be placed in the same parent
    ViewGroup
    , which makes sense when in full screen state. ```xml
            
    
    
        <com.universalvideoview.universalmediacontroller android:id="@+id/media_controller" android:layout_width="fill_parent" android:layout_height="fill_parent" app:uvv_scalable="true"></com.universalvideoview.universalmediacontroller>
    
    </pre></framelayout>
    
    
  3. In your

    onCreate
    method, set the
    UniversalMediaController
    to the
    UniversalVideoView
    and implements the
    UniversalVideoView.VideoViewCallback
    Callback. ```java View mBottomLayout; View mVideoLayout; UniversalVideoView mVideoView; UniversalMediaController mMediaController;
        mVideoView = (UniversalVideoView) findViewById(R.id.videoView);
        mMediaController = (UniversalMediaController) findViewById(R.id.media_controller);
        mVideoView.setMediaController(mMediaController);
    
    
    mVideoView.setVideoViewCallback(new UniversalVideoView.VideoViewCallback() {
        @Override
        public void onScaleChange(boolean isFullscreen) {
            this.isFullscreen = isFullscreen;
            if (isFullscreen) {
                ViewGroup.LayoutParams layoutParams = mVideoLayout.getLayoutParams();
                layoutParams.width = ViewGroup.LayoutParams.MATCH_PARENT;
                layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT;
                mVideoLayout.setLayoutParams(layoutParams);
                //GONE the unconcerned views to leave room for video and controller
                mBottomLayout.setVisibility(View.GONE);
            } else {
                ViewGroup.LayoutParams layoutParams = mVideoLayout.getLayoutParams();
                layoutParams.width = ViewGroup.LayoutParams.MATCH_PARENT;
                layoutParams.height = this.cachedHeight;
                mVideoLayout.setLayoutParams(layoutParams);
                mBottomLayout.setVisibility(View.VISIBLE);
            }
        }
    
        @Override
        public void onPause(MediaPlayer mediaPlayer) { // Video pause
            Log.d(TAG, "onPause UniversalVideoView callback");
        }
    
        @Override
        public void onStart(MediaPlayer mediaPlayer) { // Video start/resume to play
            Log.d(TAG, "onStart UniversalVideoView callback");
        }
    
        @Override
        public void onBufferingStart(MediaPlayer mediaPlayer) {// steam start loading
            Log.d(TAG, "onBufferingStart UniversalVideoView callback");
        }
    
        @Override
        public void onBufferingEnd(MediaPlayer mediaPlayer) {// steam end loading
            Log.d(TAG, "onBufferingEnd UniversalVideoView callback");
        }
    
    });

    
    

Note

  • Support Android Gingerbread V2.3(API Level 9 and above).
  • UniversalVideoView does not retain its full state when going into the background. You should save or restore the state and take care of the Activity Lifecycle.
  • You may need to set the
    android:configChanges="orientation|keyboardHidden|screenSize"
    for your
    Activity
    in
    AndroidManifest.xml
    to prevent the system from recreate the Activity while phone rotation.

Customization

UniversalVideoView
attribute

  • uvv_fitXY
    , Video scale to fill the VideoView's dimension or keep Aspect Ratio (default) likes Android framework VideoView.
  • uvv_autoRotation
    , auto switch to landscape(fullscreen) or portrait mode according to the orientation sensor.

UniversalMediaController
attribute

  • uvv_scalable
    , show or hide the scale button. if you will not play the video in fullscreen.

TODO

  • Brightness control on
    UniversalMediaController
    .
  • Volume Control on
    UniversalMediaController
    .

License

Copyright 2015 The UniversalVideoView author 

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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