Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically
Unity project that shows how to use the custom Package LightProbesVolumes for placing lightprobes automatically ( now for Unity 2018.1 and above ).
The LightProbesVolumes package allows you to place Lightprobes automatically inside a volume, above static geometry with collisions. If you have a static floor and objects with collisions, it will detect them and place lightprobes above them on a grid with a resolution you can choose. By default it will add 2 layers of probes above the detected meshes, or you can choose to fill the volume completely.
This script will add a "Lighting" menu in Unity and a LightProbesVolume item in the Gameobject / Light menu.
This was originally based on the script shared by ghostmantis games : http://ghostmantis.com/?p=332