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About the developer

domlysz
3.7K Stars 623 Forks GNU General Public License v3.0 473 Commits 70 Opened issues

Description

Blender addons to make the bridge between Blender and geographic data

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Contributors list

# 4,495
Python
delauna...
blender
geodata
403 commits
# 46,625
C
C++
blender
Shell
14 commits
# 64,826
Python
delauna...
blender
geodata
8 commits
# 126,629
Shell
c-plus-...
glsl
delauna...
2 commits
# 116,247
elm
PHP
seleniu...
delauna...
2 commits
# 3,977
blockly
openfra...
pipelin...
simbl
2 commits
# 172,176
Python
delauna...
blender
geodata
1 commit
# 93
Python
robotfr...
apex
apache-...
1 commit
# 172,152
delauna...
blender
geodata
HTML
1 commit

Blender GIS

Blender minimal version : 2.8

Mac users warning : currently the addon does not work on Mac with Blender 2.80 to 2.82. Please do not report the issue here, it's already solved with Blender 2.83. Check the bug report.

Wiki - FAQ - Quick start guide - Flowchart

Functionalities overview

GIS datafile import : Import in Blender most commons GIS data format : Shapefile vector, raster image, geotiff DEM, OpenStreetMap xml.

There are a lot of possibilities to create a 3D terrain from geographic data with BlenderGIS, check the Flowchart to have an overview.

Exemple : import vector contour lines, create faces by triangulation and put a topographic raster texture.

Grab geodata directly from the web : display dynamics web maps inside Blender 3d view, requests for OpenStreetMap data (buildings, roads ...), get true elevation data from the NASA SRTM mission.

And more : Manage georeferencing informations of a scene, compute a terrain mesh by Delaunay triangulation, drop objects on a terrain mesh, make terrain analysis using shader nodes, setup new cameras from geotagged photos, setup a camera to render with Blender a new georeferenced raster.

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