Library for using addressable LEDs (such as NeoPixels/WS2812) with Firmata and JohnnyFive
The purpose of this library is to provide a node js interface for addressable RGB LEDs. Most commonly these are known as Neo Pixels (if you shop at Adafruit) however any WS2812b addressable LED should work with this library.
The current iteration supports two methods of set up:
The pixel library can be used with both Johnny-Five or stock Node Firmata and can be used by any board that provides an IO interface with I2C support such as a Raspberry PI.
Both fimwares are provided in this repo in the firmware/build directory.
If you need some help getting your pixel strip working with johnny five jump into the Gitter Chat or reach out to ajfisher on twitter or just raise an issue here.
Installation of both backpack and custom firmata are covered in detail in the Installation Guide.
Short version for node-pixel custom firmata.
npm install node-pixel npm install -g nodebots-interchange
Plug in your arduino
interchange install git+https://github.com/ajfisher/node-pixel -a uno --firmata
Note that on windows, you may need to explictly pass a port to flash due to the way com ports work. eg:
interchange install git+https://github.com/ajfisher/node-pixel -a uno -p COM3 --firmata
Multiple led strips on one arduino or backpack are supported up to a maximum of 8 individual strips (8 pins in use at once). Each strip can be different lengths but you can only have a maximum of 192 pixels for Firmata and about 500 pixels for the backpack version.
Multiple strips connected to a single board or backpack are for the purposes of node-pixel considered to be a single strip and are joined together in sequence in the order that you define them.
On a backpack, the strips are defined sequentially from pin 0-7 on the backpack.
On an arduino, each strip can be defined with an individual pin which doesn't need to be sequential (eg you can use pin 3, then pin 9, then pin 7).
One thing to note is that the timings on these strips are quite tight and you will reach an upper limit of how much data you can push to the board controlling the pixels (all that RGB data going over the wire) and the sheer number of pixels you can refresh quickly (each pixel is written "in turn"). As such, you may run into some blocking conflicts. These are discussed in this issue.
The Pixel API is provided below.
A sequence of LEDs collected together is called a
strip. A strip has a controller to tell it to use the custom firmata or I2C backpack. A
stripcan be a single physical strip in which case a single
pinand
lengthcan be provided. Otherwise it is made up of multiple physical strips, each of which have their own
pinand
lengthand are composed together into order by using the
stripsarray as part of the definition of the object.
For the purposes of interaction however, once a
stripis defined, it is all one logical unit and the firmware will take care of writing data in the right order, performing optimisations for strips that have or haven't changed and writing in sequence or parallel as appropriate.
| Property | Type | Value / Description | Default | Required | |----------|------|---------------------|---------|----------| | pin | Number | Digital Pin. Used to set which pin the signal line to the pixels is being used when using a single strip. | 6 | no (4) | | length | Number | Number of pixels to be set on a single strip or all strips if individual lengths are not defined in the
stripsarray | 32 | no (5) | | colororder | Constant | Determines the order of the RGB values against the pixels. Can be GRB, RGB or BRG | pixel.COLORORDER.GRB | no (6) | | strips | Array | Array of pin and length objects or array of length objects | 6 | no (2)(3) | | board | IO Object | IO Board object to use with Johnny Five | undefined | yes(1) | | firmata | Firmata board | Firmata board object to use with Firmata directly | undefined | yes(1) | | controller | String | I2CBACKPACK, FIRMATA | FIRMATA | no | | skipfirmwarecheck | Boolean | If the controller is FIRMATA, optionally skip the check for the matching node-pixel sketch | false | no | | gamma | Number | A number representing the gamma correction for a strip. Can be any decimal number. 2.8 generally works well. | 1.0 (7) | no |
(1) A board or firmata object is required but only one of these needs to be set.
(2) If using a backpack use an array of lengths eg
[8, 8, 8]which would set pins 0, 1 & 2 on the backpack to have strips of length 8 each on them.
(3) If using custom firmata then use an array of objects eg
[ {pin: 4, length: 8}, {pin: 10, length: 8}, {pin: 11, length: 8} ]which would set pins 4, 10 & 11 to have strips of length 8 on each of them.
(4) If not supplied, it is assumed a
stripsarray will be provided with a
pinparameter for each object in the array.
(5) If not supplied, it is assumed a
stripsarray will be provided with a
lengthparameter for each object in the array.
(6) If supplied it will apply to all
stripsunless overridden selectively in the
stripsarray eg
[ {color_order: pixel.COLOR_ORDER.RGB}, ..]
(7) Currently set to
1.0to maintain current behaviour. Will move to
2.8default in version 0.10.
length- number of pixels in the
strip
gamma- the currently set gamma for the
strip
onready()- emits when the
stripis configured.
onerror()- returns the error that occurred.
Johnny-Five instantiation
pixel = require("node-pixel"); five = require("johnny-five");var board = new five.Board(opts); var strip = null;
board.on("ready", function() {
strip = new pixel.Strip({ board: this, controller: "FIRMATA", strips: [ {pin: 6, length: 4}, ], // this is preferred form for definition gamma: 2.8, // set to a gamma that works nicely for WS2812 }); strip.on("ready", function() { // do stuff with the strip here. });
});
Firmata instantiation
pixel = require("node-pixel"); var firmata = require('firmata');var board = new firmata.Board('path to usb',function(){
strip = new pixel.Strip({ pin: 6, // this is still supported as a shorthand length: 4, firmata: board, controller: "FIRMATA", }); strip.on("ready", function() { // do stuff with the strip here. });
});
Johnny Five with backpack
pixel = require("node-pixel"); five = require("johnny-five");var board = new five.Board(opts);
board.on("ready", function() { strip = new pixel.Strip({ board: this, controller: "I2CBACKPACK", strips: [4, 6, 8], // 3 physical strips on pins 0, 1 & 2 with lengths 4, 6 & 8. });
strip.on("ready", function() { // do stuff with the strip here. });
});
Note that Johnny-Five uses the board option and firmata uses the firmata option. This is because the pixel library supports a Board capable of presenting an IO interface. The library will work out the right thing to do based on the board being passed and the controller being set.
The show method should be called at the point you want to "set" the frame on the strip of pixels and show them.
Note that when this method is called it will trigger the process that writes the frame to the strips. If you have a very long strip of LEDs this may take some time (assume 0.5ms per pixel) and is a blocking operation in most cases.
This gives you an upper limit as to how many frames you can drive per second.
Example
// ... make pixel modificationsstrip.show(); // make the strip latch and update the LEDs
Addressable LEDs work by clocking data along their entire length and so you make the various changes you want to the strip as you need to without triggering the display (like a frame buffer). Once you're ready you can then call
show()to propagate this data through the LEDs and display the frame.
All LEDs on the strip can be turned off by using the
.off()method. This effectively clears the current colours set on the strip.
.clear()is also aliased to the same method.
Example
strip.off(); // turn the strip off / clear pixel colours
All LEDs on the strip can be set to the same colour using the
.color()method.
.colour()is also aliased to the same method.
Parameters
Stringas a standard HTML hex colour or a CSS colour name, or a CSS rgb(r, g, b) value used to specify the colour of the strip. Alternatively an
Arrayobject as an rgb value eg
[r, g, b]
Examples
Set strip using a hex value
strip.color("#ff0000"); // turns entire strip red using a hex colour strip.show();
Update strip using a named CSS colour
strip.colour("teal"); // sets strip to a blue-green color using a named colour strip.show();
You can also use CSS RGB values
strip.color("rgb(0, 255, 0)"); // sets strip to green using rgb values strip.show();
Or set using an array of RGB values
strip.color([255, 255, 0]); // Sets strip using an array strip.show();
All LEDs on the strip can be shifted along the strip forwards or backwards by the given amount. This is very useful for long strip animation when you're moving the whole strip by a pixel in one direction each frame and means you don't have to send an update of
framelengthmessages
Parameters
Numberrepresenting the number of pixels you want everything to shift by.
Pixel.FORWARDor
Pixel.BACKWARDvalue which determines direction of travel. Forward direction is in the flow index values (ie index 1->2 etc).
Booleanrepresenting whether to wrap the values that go off the "end" of the strip back around to the start - useful for circular displays.
Example
strip.pixel(0).color("#000"); strip.pixel(1).color("red"); strip.shift(1, pixel.FORWARD, true); strip.pixel(1).color; // will now be nothing strip.pixel(2).color; // will now be red.
Individual pixels can be addressed by the pixel method using their address in the sequence.
Note that if you have two physical strips of 8 and 10 then
pixel(10)will be the third pixel on the second physical strip.
Parameters
Numberindexing the pixel you want. Returns a
Pixelobject.
Example
var p = strip.pixel(1); // get the second LED. p is now a Pixel object
A pixel is an individual element in the strip. It is fairly basic and it's API is detailed below.
Colors work exactly the same way on individual pixels as per strips so see the
strip.colorreference above.
.colour()is aliased to this method as well.
Parameters
Stringproviding the hex colour, CSS colour name or CSS rgb() values to be used to set the individual pixel a certain colour. You can also pass in an
Arrayobject that is a set of RGB values as [r, g, b].
Examples
var p = strip.pixel(1); // get second LED p.color("#0000FF"); // set second pixel blue.p = strip.pixel(2); // get third LED p.colour("orange"); // set third pixel red/yellow
p = strip.pixel(3); // get fourth LED p.color("rgb(0, 255, 0)"); // set fourth LED green
p = strip.pixel(4); // get fifth LED p.color([255, 0, 255]); // set fifth LED magenta
Returns an object representing the color of this pixel with the shape below.
.colour()is aliased to this method as well.
Parameters
Shape
{ r: 0, // red component g: 0, // green component b: 0, // blue component hexcode: "#000000", // hexcode of color color: "black", // keyword name of color if matching rgb: [0,0,0], // RGB component array }
Example
Get a pixel, set it's colour and then query it's current state.
var p = strip.pixel(1); // get second LEDp.color("#0000FF"); // set second pixel blue.
p.color(); // returns {r:0, g:0, b:255, hexcode:"#0000ff", color:"blue", rgb[0,0,255]}
Turns the pixel to it's off state.
.clear()is also aliased to this method.
Example
Set a pixel value to off
var p = strip.pixel(1); // get second LED p.off(); // turn it off p.color(); // returns {r: 0, g: 0, b: 0, hexcode:"#000000", color:"black", rgb: [0,0,0]} strip.show(); // pixel will be off
strip.color()
This library is under active development and planned modifications are: