Need help with flambe?
Click the “chat” button below for chat support from the developer who created it, or find similar developers for support.

About the developer

aduros
740 Stars 126 Forks MIT License 1.3K Commits 121 Opened issues

Description

Rapidly cook up games for HTML5, Flash, Android, and iOS.

Services available

!
?

Need anything else?

Contributors list

# 112,527
Haxe
jvm-lan...
transpi...
idea-pl...
1186 commits
# 418,251
Haxe
pixijs
pixi
HTML
23 commits
# 71,429
Haxe
node-js
Shell
entity-...
16 commits
# 87,726
actions...
Haxe
Unity
gameeng...
3 commits
# 37,225
Godot
gdscrip...
Shell
pixi
2 commits
# 663,788
Haxe
Shell
D
lightho...
1 commit
# 697,622
Haxe
Shell
HTML
1 commit
# 47,919
Haxe
node-js
entity-...
jvm-lan...
1 commit
# 44,578
Haxe
actions...
node-js
mac
1 commit
# 122,307
serverl...
Amazon ...
semver
HTML
1 commit
# 38,221
html5-g...
game-fr...
phaserj...
Haxe
1 commit

Deprecated

Flambe has been replaced by 2DKit, a commercial-quality game engine built with many years of improvements on top of Flambe.


Flambe

Flambe is a 2D game engine that makes cross-platform development actually fun!

Written in Haxe, games are compiled to HTML5 and Flash, with support for mobile browsers. The HTML5 renderer uses WebGL, with fallback to canvas. Rendering in Flash uses Stage3D. Native Android and iOS apps are packaged using Adobe AIR.

On top of being high performance and cross-platform, Flambe recognizes that assets and workflow are critical to game development. It includes battle-tested support for importing Flash animations, bitmap fonts, and particle systems. Live asset swapping lets you modify an asset and see the change in your game automatically, with no recompile or refresh. When you need to make a code change, Flambe recompiles and automatically refreshes your browser tab, all in under 2 seconds.

Check out the Flambe wiki for demos and more.

Installing

See the install guide on the wiki.

Hacking

Patches and pull requests are welcome! To build and develop Flambe from source, clone this repository and run:

(sudo) npm link ./command
haxelib dev flambe ./src

To later go back to a stable release, run

(sudo) flambe update
and
haxelib dev flambe
.

Are things not working? I'd be happy to help, open an issue, ask on the forum, email me privately, or talk to me in #Haxe on irc.freenode.net.

Build Status Selenium Test Status

We use cookies. If you continue to browse the site, you agree to the use of cookies. For more information on our use of cookies please see our Privacy Policy.