Voxel module for Godot Engine
A C++ module for creating volumetric worlds in Godot Engine.
Voxel Tools is a custom C++ module for Godot 3.1+. It must be compiled into the engine to work.
Ready-to-use versions of Godot including the module exist, though they might not be 100% up to date.
Tokisan Games (editor and export templates)
Master builds (editor only)
Compiling the source yourself is the best way to get your own version and export template. Please see the Getting Started Guide for instructions.
These are some ideas that may or may not be implemented in the future: