Need help with GRIP?
Click the “chat” button below for chat support from the developer who created it, or find similar developers for support.

About the developer

314 Stars 103 Forks Other 1.2K Commits 136 Opened issues


Program for rapidly developing computer vision applications

Services available


Need anything else?

Contributors list


Join the chat at Build Status Github Releases

GRIP Computer Vision Engine

GRIP (the Graphically Represented Image Processing engine) is an application for rapidly prototyping and deploying computer vision algorithms, primarily for robotics applications. Developing a vision program can be difficult because it is hard to visualize the intermediate results. GRIP simplifies and accelerates the creation of vision systems for experienced users and reduces the barrier to entry for inexperienced users. As a result, many teams with minimal computer vision knowledge have successfully used GRIP since the 2016 FIRST Robotics Competition game.


  • Intuitive drag and drop UI.
  • Active development community.
  • Generates Java, C++, and Python code directly from the pipeline (Example usage here)!
  • Extensible!
  • Deploys and runs headless.
  • Supports various network protocols
  • CUDA acceleration
  • OS Support:
    • Windows
    • OSX
    • Linux (minimum Ubuntu 18.04 or libc version 2.27+)
    • Embedded Linux ARM (NI RoboRIO)

Getting Started

  1. Download the newest release for your operating system.
  2. Run the included installer.
  3. Open GRIP

Check out the release notes and the wiki for more information.

Note for Linux users: GRIP requires GTK2 to be installed. Most Ubuntu-based distributions include it, but some other distros such as Arch may require it to be manually installed. GRIP also requires libc version 2.27 or higher; for Ubuntu-based distributions, this requires Ubuntu 18.04 or newer.

Building GRIP From Source

To build and run, use the included Gradle wrapper script on a Unix System:

./gradlew :ui:run

On Windows:

gradlew.bat :ui:run

If you don't have an internet connection you can build using the

flag if you have built GRIP once before.

CUDA Support

To enable CUDA acceleration, CUDA 10.0 needs to be installed on your computer. CUDA 10.1 may work on Linux systems, but Windows must use 10.0.

When running or building from source, add the Gradle flag

to enable CUDA acceleration (eg
./gradlew :ui:run -Pcuda

Note that CUDA acceleration is not available for all operations.

Code generation does not support CUDA - it is only used for operations running in GRIP.


See the guide on setting up build tools in the wiki.

We use cookies. If you continue to browse the site, you agree to the use of cookies. For more information on our use of cookies please see our Privacy Policy.