Bring augmented reality to Unity by tracking Aruco markers in real time.
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Bring augmented reality to Unity by tracking ArUco markers in real time. Standard mono cameras, such as webcams, but also stereo cameras and fisheye lenses are supported.
Left: AR Roll a ball. Right: The markers tracking allows to extend the phone's screen.
ArucoUnity.packagein your Unity project.
Get ArucoUnityPlugin (C bindings to OpenCV):
Assets/folder to your Unity project.
See the documentation online for details: https://normanderwan.github.io/ArucoUnity/.
For any question or comment, please open a new issue.
If you'd like to contribute, please fork the repository and use a feature branch. Pull requests are warmly welcome.
I'm developing the second version on my own. If this project helped you, please consider buying me a coffee in return :)
See the LICENSE file for license rights and limitations (3-clause BSD license).
See https://github.com/NormandErwan/ArucoUnityPlugin/tree/master/3rdparty for the OpenCV license. ArucoUnity uses the following OpenCV modules: