Bring augmented reality to Unity by tracking Aruco markers in real time.
Bring augmented reality to Unity by tracking ArUco markers in real time. Standard mono cameras, such as webcams, but also stereo cameras and fisheye lenses are supported.
Left: AR Roll a ball. Right: The markers tracking allows to extend the phone's screen.
ArucoUnity.packagein your Unity project.
Get ArucoUnityPlugin (C bindings to OpenCV):
Assets/folder to your Unity project.
See the documentation online for details: https://normanderwan.github.io/ArucoUnity/.
For any question or comment, please open a new issue.
If you'd like to contribute, please fork the repository and use a feature branch. Pull requests are warmly welcome.
I'm developing the second version on my own. If this project helped you, please consider buying me a coffee in return :)
See the LICENSE file for license rights and limitations (3-clause BSD license).
See https://github.com/NormandErwan/ArucoUnityPlugin/tree/master/3rdparty for the OpenCV license. ArucoUnity uses the following OpenCV modules: