Orion - Ultima Online graphic client, using OpenGL for rendering
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Download and install update: KB2999226
OrionUO Client - is an alternative, open source Ultima Online graphic client.
Platforms: Windows and Linux (in progress)
Rendering: OpenGL 2.0 and higher
This project requires CMake 3.7 to build. It currently supports Visual Studio 2015, 2017, GCC 7.0 and Clang 6.
On Windows, to generate the Visual Studio solution, go inside your cloned OrionUO folder and do:
md build cd build cmake -G "Visual Studio 2017" ..
This will build a 32bits executable. If you do want 64bits, you can docmake -G "Visual Studio 2017 Win64" ..instead. Note that plugins are still unsupported in the 64bits client.
Or, you can use CMake-GUI to configure and generate the solution.
ORION_WISPoption in CMake. This option enables the original client implementation in pure win32 API and is kept as a reference implementation to use during the client conversion to SDL.
$ mkdir build $ cd build $ cmake -G Ninja .. -DCMAKE_BUILD_TYPE=Release $ ninja OrionUO_unity -j8 $ ./OrionUO/unity/OrionUO
You'll need aClient.cuoand auo_debug.cfgin the working directory. Insideuo_debug.cfgyou can add a lineCustomPath=/path/to/uo/data, so Orion will be able to find your original client data files.
See the project planning here to find tasks on which you can help.
More detailed contribution documentation soon
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