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d3d11 hook x86/x64

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D3D11 Hook Wallhack x86/x64

  • How to log models:
  • run the game, inject dll, press insert for menu
  • press F9 to see which drawing function is called by the game
  • select DeleteTexture
  • select Stride and use the slider till an enemy model/texture disappears
  • press END to log the values of that model/texture to log.txt
  • add that Stride number to your model recognition, example if(Stride == 32)
  • next log IndexCount of that model Stride
  • add IndexCount to your model rec, example if(Stride == 32 && IndexCount == 10155) etc.

Credits: dracorx, evolution536, test4321, Momo5000

alt tag

Here is the old version with FW1FontWrapper and MinHook:

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