MMT_Content

by BoredEngineer

BoredEngineer / MMT_Content

Machinery Modelling Toolkit is a plugin for UE4

127 Stars 30 Forks Last release: Not found Other 125 Commits 0 Releases

Available items

No Items, yet!

The developer of this repository has not created any items for sale yet. Need a bug fixed? Help with integration? A different license? Create a request here:

MMT_Content

Machinery Modelling Toolkit is a plugin for UE4. This plugin provides some basic means to add custom physics code in blueprints, which can be executed during physics sub-stepping. This repository contains both plugin and content examples of how it can be used.

The basis of the plugin is a custom pawn MMTPawn, which has a custom event "MMTPhysicsTick" executed during normal and sub-stepped physics updates. In addition to MMTPawn you will find several functions which a necessary to query and interact with objects during physics sub-stepping. All functions have prefix "MMT" so it's easy to find them among blueprint nodes.

More information can be found here: https://forums.unrealengine.com/showthread.php?99605-OPEN-SOURCE-Machinery-Modelling-Toolkit

We use cookies. If you continue to browse the site, you agree to the use of cookies. For more information on our use of cookies please see our Privacy Policy.