by BoredEngineer

BoredEngineer / MMT_Content

Machinery Modelling Toolkit is a plugin for UE4

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Machinery Modelling Toolkit is a plugin for UE4. This plugin provides some basic means to add custom physics code in blueprints, which can be executed during physics sub-stepping. This repository contains both plugin and content examples of how it can be used.

The basis of the plugin is a custom pawn MMTPawn, which has a custom event "MMTPhysicsTick" executed during normal and sub-stepped physics updates. In addition to MMTPawn you will find several functions which a necessary to query and interact with objects during physics sub-stepping. All functions have prefix "MMT" so it's easy to find them among blueprint nodes.

More information can be found here:

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