linphone-iphone

by BelledonneCommunications

BelledonneCommunications / linphone-iphone

Linphone is a free VoIP and video softphone based on the SIP protocol. Mirror of linphone-iphone (gi...

446 Stars 267 Forks Last release: Not found GNU General Public License v3.0 5.4K Commits 85 Releases

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Linphone is an open source softphone for voice and video over IP calling and instant messaging. It is fully SIP-based, for all calling, presence and IM features. General description is available from linphone web site

License

Copyright © Belledonne Communications

Linphone is dual licensed, and is available either : - under a GNU/GPLv3 license, for free (open source). Please make sure that you understand and agree with the terms of this license before using it (see LICENSE file for details). - under a proprietary license, for a fee, to be used in closed source applications. Contact Belledonne Communications for any question about costs and services.

Documentation

  • Supported features and RFCs : https://www.linphone.org/technical-corner/linphone/features
  • Linphone public wiki : https://wiki.linphone.org/xwiki/wiki/public/view/Linphone/

How can I contribute?

Thanks for asking! We love pull requests from everyone. Depending on what you want to do, you can help us improve Linphone in various ways:

Help on translations

Top translations: linphone-ios

Interested in helping translate Linphone? Contribute on Transifex.

Report bugs and submit patchs

If you want to dig through Linphone code or report a bug, please read

CONTRIBUTING.md
first. You should also read this
README
entirely ;-).

How to be a beta tester ?

Enter the Beta : - Download TestFlight from the App Store and log in it with your apple-id -Tap the public link on your iOS device. The public link : https://testflight.apple.com/join/LUlmZWjH -Touch View in TestFlight or Start Testing. You can also touch Accept, Install, or Update for Linphone app. -And voilà ! You can update your beta version with the same public link when a new one is available

Send a crash report : - It is done automatically by TestFlight

Report a bug : - Open Linphone - Go to Settings —> Advanced —> Send logs - An email to [email protected] is created with your logs attached - Fill in the bug description with : * What you were doing * What happened * What you were expecting * Approximately when the bug happened - Change the object to [Beta test - Bug report] - Send the mail

Building the application

What's new

Now the default way of building linphone-iphone is to use CocoaPods to retrieve the linphone-sdk frameworks. Compared to previous versions, this project no longer uses submodules developper has to build in order to get a working app. However, if you wish to use a locally compiled SDK, read paragraph "Using a local linphone SDK" below to know how to proceed.

Building the app

If you don't have CocoaPods already, you can download and install it using :

    sudo gem install cocoapods
If you alreadly have Cocoapods, make sur that the version is higher than 1.7.5.
  • Install the app's dependencies with cocoapods first:
    pod install
    
    It will download the linphone-sdk from our gitlab repository so you don't have to build anything yourself.
  • Then open
    linphone.xcworkspace
    file (NOT linphone.xcodeproj) with XCode to build and run the app.

Limitations and known bugs

  • Video capture will not work in simulator (not implemented in it).

Using a local linphone SDK

  • Clone the linphone-sdk repository from out gitlab:

    git clone https://gitlab.linphone.org/BC/public/linphone-sdk.git --recursive
    
  • Follow the instructions in the linphone-sdk/README file to build the SDK.

  • Rebuild the project:

    PODFILE_PATH= pod install
    
    where is your build directory of the linphone-sdk project, containing the
    linphone-sdk.podspec
    file and a
    linphone-sdk
    ouptut directory comprising built frameworks and resources.
  • Then open linphone.xcworkspace with Xcode to build and run the app.

Enabling crashlytics

We've integrated Crashlytics into liphone-iphone, which can automatically send crash reports. It is disabled by default. To activate it:

  • Replace the GoogleService-Info.plist for this project with yours (specific to your crashlytics account).

  • Rebuild the project:

    USE_CRASHLYTICS=true pod install
    
  • Then open

    linphone.xcworkspace
    with Xcode to build and run the app.

Quick UI reference

  • The app is contained in a window, which resides in the MainStoryboard file.
  • The delegate is set to LinphoneAppDelegate in main.m, in the UIApplicationMain() by passing its class
  • Basic layout:

    MainStoryboard
            |
            | (rootViewController)
            |
        PhoneMainView ---> view |--> app background
            |                   |
            |                   |--> statusbar background
            |
            | (mainViewController)
            |
        UICompositeView : TPMultilayout
                    |
                    |---> view  |--> statusBar
                                |
                                |--> contentView
                                |
                                |--> tabBar
    

When the application is started, the phoneMainView gets asked to transition to the Dialer view or the Assistant view. PhoneMainView exposes the -changeCurrentView: method, which will setup its Any Linphone view is actually presented in the UICompositeView, with or without a statusBar and tabBar.

The UICompositeView consists of 3 areas laid out vertically. From top to bottom: StatusBar, Content and TabBar. The TabBar is usually the UIMainBar, which is used as a navigation controller: clicking on each of the buttons will trigger a transition to another "view".

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