ADPuzzleAnimation

by Antondomashnev

Antondomashnev / ADPuzzleAnimation

Inspired by Fabric - Answers animation. Allows to "build" given view with pieces. Allows to "destroy...

122 Stars 13 Forks Last release: over 4 years ago (1.1.1) MIT License 84 Commits 3 Releases

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ADPuzzleAnimation

CocoaPods Compatible Carthage compatible codebeat badge

Whats inside

Custom animation for UIView inspired by Fabric - Answers animation.

Easy to use

To create your first animation you need to know only about one method:

/**
 Designated initializer for puzzle animation and it's subclasses

  • parameter viewToAnimate: view to render into pieces

  • parameter configuration: animation configuration

  • returns: newly created animation instance

*/ init(viewToAnimate: UIView, configuration: PuzzleAnimationConfiguration = PuzzleAnimationConfiguration())

It's flixible - you can configure almost any parameter for the animation:

/**
 *  Defines the structure that contains configurable parameters for puzzle animation
*/
struct PuzzleAnimationConfiguration {

/// Defines the animation velocity. Higher velocity less animation duration var animationVelocity: NSTimeInterval = 1

/// Defines the delay between each piece in piece's group animation var pieceAnimationDelay: PuzzleAnimationDelay = defaultForwardPieceAnimationDelay

/// Defines the delay between each group of pieces animation var pieceGroupAnimationDelay: PuzzleAnimationDelay = defaultForwardPieceGroupAnimationDelay

/// Defines the animation piece's scale var animationScale: Double = 2.5

/// Each piece represents square and this value represents the number of pixels of square side var pieceSide: CGFloat = 40 }

Handle callbacks about status to start new animation or do something else:

swift
/// Called when animation completed, stoped or failed
/// @note You can set it any time even during the animation
public var animationCompletion: PuzzleAnimationCompletion?

Intuitive and simple interface: ```swift /** Starts the animation. Makes view to animate hidden */ public func start()

/** Stops the animation. Removes all pieces from superview. Makes view to animate visible */ public func stop() ```

For the complete example check the viewController.swift

Easy to install

CocoaPods

To integrate ADPuzzleAnimation into your Xcode project using CocoaPods, specify it in your

Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!

pod 'PuzzleAnimation', '~> 1.1.1'

Carthage

To integrate ADPuzzleAnimation into your Xcode project using Carthage, specify it in your

Cartfile
:
github "Antondomashnev/ADPuzzleAnimation" ~> 1.1.1

Run

carthage update
to build the framework and drag the built
ADPuzzleAnimation.framework
into your Xcode project.

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