kotlin-native-cocoapods

by AlecStrong

A Gradle plugin for configuring Kotlin/Native with Cocoapods

128 Stars 12 Forks Last release: over 1 year ago (0.3.2) Apache License 2.0 62 Commits 5 Releases

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DEPRECATED!

Please use the official cocoapods support which is included in the regular kotlin multiplatform gradle plugin.

kotlin-native-cocoapods

A Gradle plugin which handles creating a podspec for a local Kotlin/Native project. The generated podspec properly integrates your project with cocoapods, and release/debug fat binaries will be created and linked when you compile the xcode project. Using this plugin means you do not need to manually set up xcode or the

packForXcode
task as described in the documentation.

Setup

buildscript {
  repositories {
    mavenCentral()
  }
  dependencies {
    classpath 'com.alecstrong:cocoapods-gradle-plugin:0.3.3'
  }
}

// Cocoapods plugin is only applicable for multiplatform projects with Kotlin/Native apply plugin: 'org.jetbrains.kotlin.multiplatform' apply plugin: 'com.alecstrong.cocoapods'

// Optional configuration of plugin. cocoapods { version = "1.0.0-LOCAL" // Defaults to "1.0.0-LOCAL" homepage = www.mywebsite.com // Default to empty deploymentTarget = "10.0" // Defaults to "10.0" authors = "Ben Asher" // Defaults to empty license = "..." // Defaults to empty summary = "..." // Defaults to empty daemon = true // Defaults to false wrapperExecutableName = "gradlew" // Defaults to "gradlew" wrapperAdditionalArgs = "..." // Defaults to empty }

From this the plugin will generate a task

generatePodspec
to create a
.podspec
file in that directory for the kotlin native project.
> Code/Kotlin/gradlew -p Code/Kotlin :common:generatePodspec

The above command is assuming a module structure where

Code/Kotlin
is the root of your gradle project, and
common
is a Kotlin Multiplatform module with iOS targets.

Then in your

Podfile
you can reference the module:
target 'MyProject' do
  ...
  pod 'common', :path => 'Code/Kotlin/common'
end

And that's it! From your iOS project you will be able to

import common
.

Custom Target

The plugin also includes a custom target which sets up the source sets:

kotlin {
  targetForCocoapods('ios')

sourceSets { iosMain { ... } iosTest { ... } } }

Doing this will also generate a

iosTest
task for running tests against this target.

Custom Architectures

By default this packages a fat binary with x64, arm64, and arm32 architectures inside. To override this behavior pass a list of presets into the

targetForCocoapods
method:
kotlin {
  targetForCocoapods([presets.iosArm64, presets.iosX64], 'ios')
}

Its also possible to use the full 1.3.20 DSL to customize the targets:

kotlin {
  targetForCocoapods([presets.iosArm64, presets.iosX64], 'ios') {
    compilations.main.extraOpts '-module-name', 'CP'
  }
}

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